Deckborn is an RPG with deckbuilding combat. I have always enjoyed deckbuilding games, but I noticed that most deckbuilding games are roguelikes/roguelites. I wanted to create something with a bigger scope, and was inspired by classic JRPGs such as Final Fantasy 7 to create this game. 

Deckborn is a solo project and my first game to be made in Godot Engine.  I have created a basic turn-based card combat system, as well as a small overworld for the player to explore. I am currently exploring different deck compositions and synergies in order to create a unique deckbuilding experience, as well as redesigning the level to be more immersive.

Deckborn is currently in production, and I am aiming to have a polished vertical slice done by Fall 2026.

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